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Metasequoia video tutorial
Metasequoia video tutorial










  1. Metasequoia video tutorial mac os x#
  2. Metasequoia video tutorial update#

There are also a couple of oddities in a package of this type: a ZBrush-style Matcap lighting system and support for RenderMan rendering.Īnd, of course, it’s now available on OS X as well as Windows.

Metasequoia video tutorial update#

To that, the 4.5 update adds a morph target system for facial animation – Meta already has basic support for bone-based animation, and can export to freeware animation app MikuMikuDance – and SVG import. New in version 4.5: morph targets, Matcaps and Macs You can export models in most standard 3D file formats (3DS, OBJ, FBX, STL and so on), so long as you don’t expect anything fancy like Alembic. It has a basic range of polygon and subdivision surface modelling tools – it actually uses Pixar’s OpenSubdiv libraries – plus an armature system for posing models, and UV capabilities. Metasequoia: a primer for non-Japanese usersĪlthough Metasequoia – sometimes referred to simply as ‘Meta’ – has been around for years, and does have an English-language edition, it’s never really taken off outside its native Japan. Developer tetraface’s recent 4.5 update makes Metasequoia available on OS X for the first time. Veteran Japanese hobbyist 3D modelling software Metasequoia has just been released for Mac.

Metasequoia video tutorial mac os x#

The recent 4.5 update makes the veteran Japanese hobbyist 3D modelling software available on Mac OS X as well as Windows. An earlier version of Metasequoia in use, in a screenshot from Deviantart user johnjan11.












Metasequoia video tutorial